Files
NBA_Go/services/box_score_scrape_service.go
T
2026-09-10 03:24:36 -05:00

636 lines
23 KiB
Go

package services
import (
"context"
"fmt"
"log"
"net/http"
"strings"
"sync"
"time"
"github.com/PuerkitoBio/goquery"
"github.com/nprasad2077/NBA_Go/models"
"github.com/nprasad2077/NBA_Go/utils"
"gorm.io/gorm"
"gorm.io/gorm/clause"
)
const boxScoreURLBase = "https://www.basketball-reference.com"
const numWorkers = 2 // Number of concurrent scrapers. Adjust based on your machine and network.
const baseDelay = 2500 * time.Millisecond
// ScrapedResult holds all the parsed stats from a single game.
type ScrapedResult struct {
PlayerBasicStats []models.PlayerGameBasicStat
PlayerAdvStats []models.PlayerGameAdvStat
TeamBasicStats []models.TeamGameBasicStat
TeamAdvStats []models.TeamGameAdvStat
LineScores []models.LineScore
GameID string
Err error
}
// uncommentDoc finds and replaces commented out HTML sections.
func uncommentDoc(doc *goquery.Document) *goquery.Document {
doc.Find("*").Contents().FilterFunction(func(i int, s *goquery.Selection) bool {
return goquery.NodeName(s) == "#comment"
}).Each(func(i int, s *goquery.Selection) {
commentText := s.Nodes[0].Data
if strings.Contains(commentText, "<table") {
s.ReplaceWithHtml(commentText)
}
})
return doc
}
// FetchAndStoreBoxScoreDataForDateRange provides backward-compatibility by delegating
// to the chunked scraper with default 20-day chunks and 20s cool-off.
func FetchAndStoreBoxScoreDataForDateRange(db *gorm.DB, from, to time.Time) error {
return FetchAndStoreBoxScoreDataChunked(context.Background(), db, from, to, 20, 20*time.Second, true)
}
// FetchAndStoreBoxScoreDataChunked processes box scores in temporal chunks (e.g. 20 days)
// with immediate per-chunk database upserts, cool-off periods, and graceful interrupt handling.
func FetchAndStoreBoxScoreDataChunked(
ctx context.Context,
db *gorm.DB,
from, to time.Time,
chunkDays int,
coolOffBase time.Duration,
skipExisting bool,
) error {
if chunkDays <= 0 {
chunkDays = 20
}
chunkDuration := time.Duration(chunkDays) * 24 * time.Hour
totalDays := int(to.Sub(from).Hours()/24) + 1
log.Printf("🚀 Starting Chunked Box Score Import: %s to %s (%d total days, %d days/chunk)",
from.Format("2006-01-02"), to.Format("2006-01-02"), totalDays, chunkDays)
currentStart := from
chunkIndex := 1
totalGamesScraped := 0
for currentStart.Before(to) {
select {
case <-ctx.Done():
log.Println("🛑 Interrupt received. Halting further chunk processing.")
return ctx.Err()
default:
}
currentEnd := currentStart.Add(chunkDuration)
if currentEnd.After(to) {
currentEnd = to
}
log.Printf("\n📦 ========================================================")
log.Printf("📦 [Chunk %d] Window: %s to %s", chunkIndex, currentStart.Format("2006-01-02"), currentEnd.Format("2006-01-02"))
log.Printf("📦 ========================================================")
// 1. Query games for this chunk
var games []models.Game
query := db.Where("date >= ? AND date <= ?", currentStart, currentEnd.Add(24*time.Hour))
if skipExisting {
query = query.Where("game_id NOT IN (SELECT DISTINCT game_id FROM line_scores WHERE deleted_at IS NULL)")
}
if err := query.Order("date ASC").Find(&games).Error; err != nil {
return fmt.Errorf("failed to query games for chunk %d: %w", chunkIndex, err)
}
if len(games) == 0 {
log.Printf("⏩ [Chunk %d] All games in this window are already scraped or none found. Skipping.", chunkIndex)
currentStart = currentEnd.Add(24 * time.Hour)
chunkIndex++
continue
}
log.Printf("Found %d pending games to scrape in Chunk %d. Starting worker pool...", len(games), chunkIndex)
// 2. Concurrently scrape the chunk's games
results := processGamesWithWorkers(ctx, games)
// 3. IMMEDIATELY UPSERT chunk results to DB
if len(results) > 0 {
log.Printf("💾 Saving and upserting data for %d games from Chunk %d into PostgreSQL...", len(results), chunkIndex)
if err := persistScrapedResults(db, results); err != nil {
log.Printf("❌ Failed to upsert results for chunk %d: %v", chunkIndex, err)
return err
}
totalGamesScraped += len(results)
log.Printf("✅ [Chunk %d] Successfully saved %d games to database. (Total so far: %d)",
chunkIndex, len(results), totalGamesScraped)
}
// Check if interrupted during chunk processing
if ctx.Err() != nil {
log.Printf("🛑 Process interrupted! All data scraped up to Chunk %d was safely committed to DB.", chunkIndex)
return ctx.Err()
}
// 4. Cool-off pause between chunks
if currentEnd.Before(to) {
log.Printf("😴 Cool-off period: Pausing before Chunk %d...", chunkIndex+1)
utils.SleepWithJitter(coolOffBase)
}
currentStart = currentEnd.Add(24 * time.Hour)
chunkIndex++
}
log.Printf("\n🎉 All Box Score Chunks Finished! Successfully processed %d total games.", totalGamesScraped)
return nil
}
// FetchAndStoreMissingBoxScores auto-detects all games in the database lacking line_scores,
// groups them into batches, and scrapes their box scores with rate limiting and immediate upserts.
func FetchAndStoreMissingBoxScores(
ctx context.Context,
db *gorm.DB,
batchSize int,
coolOffBase time.Duration,
) error {
if batchSize <= 0 {
batchSize = 20
}
var missingGames []models.Game
err := db.Where("game_id NOT IN (SELECT DISTINCT game_id FROM line_scores WHERE deleted_at IS NULL)").
Where("deleted_at IS NULL").
Order("date ASC").
Find(&missingGames).Error
if err != nil {
return fmt.Errorf("failed to query missing games: %w", err)
}
totalMissing := len(missingGames)
if totalMissing == 0 {
log.Println("🎉 All games in the database already have box score and line score data! Nothing to scrape.")
return nil
}
totalBatches := (totalMissing + batchSize - 1) / batchSize
log.Printf("🔍 Auto-Detect: Found %d missing games across all seasons. Processing in %d batches (%d games/batch).",
totalMissing, totalBatches, batchSize)
totalSaved := 0
for i := 0; i < totalBatches; i++ {
select {
case <-ctx.Done():
log.Println("🛑 Interrupt received. Halting missing box score scraping.")
return ctx.Err()
default:
}
startIdx := i * batchSize
endIdx := startIdx + batchSize
if endIdx > totalMissing {
endIdx = totalMissing
}
batchGames := missingGames[startIdx:endIdx]
batchNumber := i + 1
log.Printf("\n📦 ========================================================")
log.Printf("📦 [Batch %d/%d] Processing %d games (%s to %s)",
batchNumber, totalBatches, len(batchGames),
batchGames[0].Date.Format("2006-01-02"),
batchGames[len(batchGames)-1].Date.Format("2006-01-02"))
log.Printf("📦 ========================================================")
// Scrape batch with worker pool
results := processGamesWithWorkers(ctx, batchGames)
// Immediate database upsert
if len(results) > 0 {
log.Printf("💾 Saving and upserting data for %d games from Batch %d into PostgreSQL...", len(results), batchNumber)
if err := persistScrapedResults(db, results); err != nil {
log.Printf("❌ Failed to upsert results for batch %d: %v", batchNumber, err)
return err
}
totalSaved += len(results)
log.Printf("✅ [Batch %d/%d] Successfully saved %d games. (Total progress: %d/%d)",
batchNumber, totalBatches, len(results), totalSaved, totalMissing)
}
if ctx.Err() != nil {
log.Printf("🛑 Process interrupted! All data scraped up to Batch %d was safely committed to DB.", batchNumber)
return ctx.Err()
}
// Cool-off pause between batches
if i < totalBatches-1 {
log.Printf("😴 Cool-off period: Pausing before Batch %d/%d...", batchNumber+1, totalBatches)
utils.SleepWithJitter(coolOffBase)
}
}
log.Printf("\n🎉 All Missing Box Scores Finished! Successfully processed %d total games.", totalSaved)
return nil
}
// processGamesWithWorkers runs the worker pool for a slice of games.
func processGamesWithWorkers(ctx context.Context, games []models.Game) []ScrapedResult {
jobs := make(chan models.Game, len(games))
resultsChan := make(chan ScrapedResult, len(games))
var wg sync.WaitGroup
// Start worker goroutines
for w := 1; w <= numWorkers; w++ {
wg.Add(1)
go scrapeAndParseWorker(ctx, w, jobs, resultsChan, &wg)
}
// Send jobs to the workers
for _, game := range games {
select {
case <-ctx.Done():
break
case jobs <- game:
}
}
close(jobs)
// Wait for all workers to finish
wg.Wait()
close(resultsChan)
var validResults []ScrapedResult
for res := range resultsChan {
if res.Err != nil {
log.Printf("⚠️ Worker failed on game %s: %v", res.GameID, res.Err)
continue
}
validResults = append(validResults, res)
}
return validResults
}
// persistScrapedResults extracts and batch-upserts line scores, player stats, and team stats.
func persistScrapedResults(db *gorm.DB, results []ScrapedResult) error {
var allPlayerBasicStats []models.PlayerGameBasicStat
var allPlayerAdvStats []models.PlayerGameAdvStat
var allTeamBasicStats []models.TeamGameBasicStat
var allTeamAdvStats []models.TeamGameAdvStat
var allLineScores []models.LineScore
for _, res := range results {
allPlayerBasicStats = append(allPlayerBasicStats, res.PlayerBasicStats...)
allPlayerAdvStats = append(allPlayerAdvStats, res.PlayerAdvStats...)
allTeamBasicStats = append(allTeamBasicStats, res.TeamBasicStats...)
allTeamAdvStats = append(allTeamAdvStats, res.TeamAdvStats...)
allLineScores = append(allLineScores, res.LineScores...)
}
// Upsert Line Scores
if len(allLineScores) > 0 {
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "team"}},
DoUpdates: clause.AssignmentColumns(getModelColumns(&models.LineScore{})),
}).Create(&allLineScores).Error; err != nil {
return fmt.Errorf("failed to upsert line scores: %w", err)
}
}
// Batch upsert Player and Team Stats
if err := batchUpsertAll(db, allPlayerBasicStats, allPlayerAdvStats, allTeamBasicStats, allTeamAdvStats); err != nil {
return fmt.Errorf("batch upsert failed: %w", err)
}
return nil
}
// scrapeAndParseWorker is a worker goroutine that receives games, scrapes them, and sends back the result.
func scrapeAndParseWorker(ctx context.Context, id int, jobs <-chan models.Game, results chan<- ScrapedResult, wg *sync.WaitGroup) {
defer wg.Done()
// Stagger worker start
if numWorkers > 1 {
staggerAmount := time.Duration(int64(baseDelay) / int64(numWorkers))
initialDelay := time.Duration(id-1) * staggerAmount
log.Printf("Worker %d: Staggering start with an initial delay of %v", id, initialDelay)
select {
case <-ctx.Done():
return
case <-time.After(initialDelay):
}
}
for {
select {
case <-ctx.Done():
log.Printf("Worker %d: Interrupted, finishing up...", id)
return
case game, ok := <-jobs:
if !ok {
return
}
boxScoreURL := game.BoxScoreURL
if boxScoreURL == "" {
boxScoreURL = fmt.Sprintf("/boxscores/%s.html", game.GameID)
}
fullURL := boxScoreURLBase + boxScoreURL
utils.SleepWithJitter(baseDelay)
time.Sleep(2500 * time.Millisecond)
select {
case <-ctx.Done():
return
default:
}
req, err := http.NewRequestWithContext(ctx, "GET", fullURL, nil)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to create request: %w", err)}
continue
}
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36")
resp, err := http.DefaultClient.Do(req)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("request failed: %w", err)}
continue
}
if resp.StatusCode != http.StatusOK {
resp.Body.Close()
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("received non-200 status code: %s", resp.Status)}
continue
}
doc, err := goquery.NewDocumentFromReader(resp.Body)
resp.Body.Close()
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to parse document: %w", err)}
continue
}
doc = uncommentDoc(doc)
lineScores := parseLineScore(doc, game.GameID)
pbs, pas, tbs, tas := parseBoxScores(doc, game.GameID)
results <- ScrapedResult{
PlayerBasicStats: pbs,
PlayerAdvStats: pas,
TeamBasicStats: tbs,
TeamAdvStats: tas,
LineScores: lineScores,
GameID: game.GameID,
Err: nil,
}
}
}
}
// parseBoxScores now returns the slices instead of calling the DB.
func parseBoxScores(doc *goquery.Document, gameID string) ([]models.PlayerGameBasicStat, []models.PlayerGameAdvStat, []models.TeamGameBasicStat, []models.TeamGameAdvStat) {
var allPlayerBasicStats []models.PlayerGameBasicStat
var allPlayerAdvStats []models.PlayerGameAdvStat
var allTeamBasicStats []models.TeamGameBasicStat
var allTeamAdvStats []models.TeamGameAdvStat
doc.Find(`table[id^="box-"][id$="-game-basic"], table[id^="box-"][id$="-game-advanced"]`).Each(func(i int, table *goquery.Selection) {
tableID, _ := table.Attr("id")
isAdvanced := strings.Contains(tableID, "-advanced")
teamAbbr := strings.TrimSuffix(strings.TrimPrefix(tableID, "box-"), "-game-basic")
teamAbbr = strings.TrimSuffix(teamAbbr, "-game-advanced")
table.Find("tbody tr").Each(func(j int, row *goquery.Selection) {
playerID, exists := row.Find("th").Attr("data-append-csv")
if !exists || playerID == "" {
return
}
status := "Played"
if reason := row.Find(`td[data-stat="reason"]`); reason.Length() > 0 {
status = reason.Text()
}
if !isAdvanced {
allPlayerBasicStats = append(allPlayerBasicStats, parsePlayerBasicStat(row, gameID, playerID, teamAbbr, status))
} else {
allPlayerAdvStats = append(allPlayerAdvStats, parsePlayerAdvStat(row, gameID, playerID, teamAbbr))
}
})
table.Find("tfoot tr").Each(func(j int, row *goquery.Selection) {
if !isAdvanced {
allTeamBasicStats = append(allTeamBasicStats, parseTeamBasicStat(row, gameID, teamAbbr))
} else {
allTeamAdvStats = append(allTeamAdvStats, parseTeamAdvStat(row, gameID, teamAbbr))
}
})
})
return allPlayerBasicStats, allPlayerAdvStats, allTeamBasicStats, allTeamAdvStats
}
func parseLineScore(doc *goquery.Document, gameID string) []models.LineScore {
var lineScores []models.LineScore
doc.Find("#line_score tbody tr").Each(func(i int, row *goquery.Selection) {
teamAbbr := row.Find(`th a`).Text()
if teamAbbr == "" {
return
}
lineScores = append(lineScores, models.LineScore{
GameID: gameID,
Team: teamAbbr,
Q1: mustAtoi(row.Find(`td[data-stat="1"]`).Text()),
Q2: mustAtoi(row.Find(`td[data-stat="2"]`).Text()),
Q3: mustAtoi(row.Find(`td[data-stat="3"]`).Text()),
Q4: mustAtoi(row.Find(`td[data-stat="4"]`).Text()),
OT1: mustAtoi(row.Find(`td[data-stat="1OT"]`).Text()),
OT2: mustAtoi(row.Find(`td[data-stat="2OT"]`).Text()),
OT3: mustAtoi(row.Find(`td[data-stat="3OT"]`).Text()),
Total: mustAtoi(row.Find(`td[data-stat="T"]`).Text()),
})
})
return lineScores
}
func parsePlayerBasicStat(row *goquery.Selection, gameID, playerID, team, status string) models.PlayerGameBasicStat {
return models.PlayerGameBasicStat{
GameID: gameID, PlayerID: playerID, Team: team, Status: status,
PlayerName: row.Find(`th[data-stat="player"] a`).Text(),
MP: row.Find(`td[data-stat="mp"]`).Text(),
FG: mustAtoi(row.Find(`td[data-stat="fg"]`).Text()),
FGA: mustAtoi(row.Find(`td[data-stat="fga"]`).Text()),
FGPercent: mustParseFloat(row.Find(`td[data-stat="fg_pct"]`).Text()),
ThreeP: mustAtoi(row.Find(`td[data-stat="fg3"]`).Text()),
ThreePA: mustAtoi(row.Find(`td[data-stat="fg3a"]`).Text()),
ThreePPercent: mustParseFloat(row.Find(`td[data-stat="fg3_pct"]`).Text()),
FT: mustAtoi(row.Find(`td[data-stat="ft"]`).Text()),
FTA: mustAtoi(row.Find(`td[data-stat="fta"]`).Text()),
FTPercent: mustParseFloat(row.Find(`td[data-stat="ft_pct"]`).Text()),
ORB: mustAtoi(row.Find(`td[data-stat="orb"]`).Text()),
DRB: mustAtoi(row.Find(`td[data-stat="drb"]`).Text()),
TRB: mustAtoi(row.Find(`td[data-stat="trb"]`).Text()),
AST: mustAtoi(row.Find(`td[data-stat="ast"]`).Text()),
STL: mustAtoi(row.Find(`td[data-stat="stl"]`).Text()),
BLK: mustAtoi(row.Find(`td[data-stat="blk"]`).Text()),
TOV: mustAtoi(row.Find(`td[data-stat="tov"]`).Text()),
PF: mustAtoi(row.Find(`td[data-stat="pf"]`).Text()),
PTS: mustAtoi(row.Find(`td[data-stat="pts"]`).Text()),
GmSc: mustParseFloat(row.Find(`td[data-stat="game_score"]`).Text()),
PlusMinus: mustAtoiWithSign(row.Find(`td[data-stat="plus_minus"]`).Text()), // <-- UPDATED LINE
}
}
func parsePlayerAdvStat(row *goquery.Selection, gameID, playerID, team string) models.PlayerGameAdvStat {
return models.PlayerGameAdvStat{
GameID: gameID, PlayerID: playerID, Team: team,
PlayerName: row.Find(`th[data-stat="player"] a`).Text(),
MP: row.Find(`td[data-stat="mp"]`).Text(),
TSPercent: mustParseFloat(row.Find(`td[data-stat="ts_pct"]`).Text()),
EFGPercent: mustParseFloat(row.Find(`td[data-stat="efg_pct"]`).Text()),
ThreePAr: mustParseFloat(row.Find(`td[data-stat="fg3a_per_fga_pct"]`).Text()),
FTr: mustParseFloat(row.Find(`td[data-stat="fta_per_fga_pct"]`).Text()),
ORBPercent: mustParseFloat(row.Find(`td[data-stat="orb_pct"]`).Text()),
DRBPercent: mustParseFloat(row.Find(`td[data-stat="drb_pct"]`).Text()),
TRBPercent: mustParseFloat(row.Find(`td[data-stat="trb_pct"]`).Text()),
ASTPercent: mustParseFloat(row.Find(`td[data-stat="ast_pct"]`).Text()),
STLPercent: mustParseFloat(row.Find(`td[data-stat="stl_pct"]`).Text()),
BLKPercent: mustParseFloat(row.Find(`td[data-stat="blk_pct"]`).Text()),
TOVPercent: mustParseFloat(row.Find(`td[data-stat="tov_pct"]`).Text()),
USGPercent: mustParseFloat(row.Find(`td[data-stat="usg_pct"]`).Text()),
ORtg: mustAtoi(row.Find(`td[data-stat="off_rtg"]`).Text()),
DRtg: mustAtoi(row.Find(`td[data-stat="def_rtg"]`).Text()),
BPM: mustParseFloat(row.Find(`td[data-stat="bpm"]`).Text()),
}
}
func parseTeamBasicStat(row *goquery.Selection, gameID, team string) models.TeamGameBasicStat {
return models.TeamGameBasicStat{
GameID: gameID, Team: team,
MP: mustAtoi(row.Find(`td[data-stat="mp"]`).Text()),
FG: mustAtoi(row.Find(`td[data-stat="fg"]`).Text()),
FGA: mustAtoi(row.Find(`td[data-stat="fga"]`).Text()),
FGPercent: mustParseFloat(row.Find(`td[data-stat="fg_pct"]`).Text()),
ThreeP: mustAtoi(row.Find(`td[data-stat="fg3"]`).Text()),
ThreePA: mustAtoi(row.Find(`td[data-stat="fg3a"]`).Text()),
ThreePPercent: mustParseFloat(row.Find(`td[data-stat="fg3_pct"]`).Text()),
FT: mustAtoi(row.Find(`td[data-stat="ft"]`).Text()),
FTA: mustAtoi(row.Find(`td[data-stat="fta"]`).Text()),
FTPercent: mustParseFloat(row.Find(`td[data-stat="ft_pct"]`).Text()),
ORB: mustAtoi(row.Find(`td[data-stat="orb"]`).Text()),
DRB: mustAtoi(row.Find(`td[data-stat="drb"]`).Text()),
TRB: mustAtoi(row.Find(`td[data-stat="trb"]`).Text()),
AST: mustAtoi(row.Find(`td[data-stat="ast"]`).Text()),
STL: mustAtoi(row.Find(`td[data-stat="stl"]`).Text()),
BLK: mustAtoi(row.Find(`td[data-stat="blk"]`).Text()),
TOV: mustAtoi(row.Find(`td[data-stat="tov"]`).Text()),
PF: mustAtoi(row.Find(`td[data-stat="pf"]`).Text()),
PTS: mustAtoi(row.Find(`td[data-stat="pts"]`).Text()),
}
}
func parseTeamAdvStat(row *goquery.Selection, gameID, team string) models.TeamGameAdvStat {
return models.TeamGameAdvStat{
GameID: gameID, Team: team,
MP: mustAtoi(row.Find(`td[data-stat="mp"]`).Text()),
TSPercent: mustParseFloat(row.Find(`td[data-stat="ts_pct"]`).Text()),
EFGPercent: mustParseFloat(row.Find(`td[data-stat="efg_pct"]`).Text()),
ThreePAr: mustParseFloat(row.Find(`td[data-stat="fg3a_per_fga_pct"]`).Text()),
FTr: mustParseFloat(row.Find(`td[data-stat="fta_per_fga_pct"]`).Text()),
ORBPercent: mustParseFloat(row.Find(`td[data-stat="orb_pct"]`).Text()),
DRBPercent: mustParseFloat(row.Find(`td[data-stat="drb_pct"]`).Text()),
TRBPercent: mustParseFloat(row.Find(`td[data-stat="trb_pct"]`).Text()),
ASTPercent: mustParseFloat(row.Find(`td[data-stat="ast_pct"]`).Text()),
STLPercent: mustParseFloat(row.Find(`td[data-stat="stl_pct"]`).Text()),
BLKPercent: mustParseFloat(row.Find(`td[data-stat="blk_pct"]`).Text()),
TOVPercent: mustParseFloat(row.Find(`td[data-stat="tov_pct"]`).Text()),
USGPercent: mustParseFloat(row.Find(`td[data-stat="usg_pct"]`).Text()),
ORtg: mustParseFloat(row.Find(`td[data-stat="off_rtg"]`).Text()),
DRtg: mustParseFloat(row.Find(`td[data-stat="def_rtg"]`).Text()),
}
}
func batchUpsertAll(db *gorm.DB, pbs []models.PlayerGameBasicStat, pas []models.PlayerGameAdvStat, tbs []models.TeamGameBasicStat, tas []models.TeamGameAdvStat) error {
const batchSize = 500 // 💡 A safe chunk size to stay under the limit.
// Batch upsert Player Basic Stats
if len(pbs) > 0 {
for i := 0; i < len(pbs); i += batchSize {
end := i + batchSize
if end > len(pbs) {
end = len(pbs)
}
batch := pbs[i:end]
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "player_id"}},
DoUpdates: clause.AssignmentColumns(getModelColumns(&models.PlayerGameBasicStat{})),
}).Create(&batch).Error; err != nil {
return fmt.Errorf("failed to upsert player basic stats batch: %w", err)
}
}
log.Printf("Successfully upserted %d player basic stats.", len(pbs))
}
// Batch upsert Player Advanced Stats
if len(pas) > 0 {
for i := 0; i < len(pas); i += batchSize {
end := i + batchSize
if end > len(pas) {
end = len(pas)
}
batch := pas[i:end]
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "player_id"}},
DoUpdates: clause.AssignmentColumns(getModelColumns(&models.PlayerGameAdvStat{})),
}).Create(&batch).Error; err != nil {
return fmt.Errorf("failed to upsert player advanced stats batch: %w", err)
}
}
log.Printf("Successfully upserted %d player advanced stats.", len(pas))
}
// Batch upsert Team Basic Stats
if len(tbs) > 0 {
for i := 0; i < len(tbs); i += batchSize {
end := i + batchSize
if end > len(tbs) {
end = len(tbs)
}
batch := tbs[i:end]
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "team"}},
DoUpdates: clause.AssignmentColumns(getModelColumns(&models.TeamGameBasicStat{})),
}).Create(&batch).Error; err != nil {
return fmt.Errorf("failed to upsert team basic stats batch: %w", err)
}
}
log.Printf("Successfully upserted %d team basic stats.", len(tbs))
}
// Batch upsert Team Advanced Stats
if len(tas) > 0 {
for i := 0; i < len(tas); i += batchSize {
end := i + batchSize
if end > len(tas) {
end = len(tas)
}
batch := tas[i:end]
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "team"}},
DoUpdates: clause.AssignmentColumns(getModelColumns(&models.TeamGameAdvStat{})),
}).Create(&batch).Error; err != nil {
return fmt.Errorf("failed to upsert team advanced stats batch: %w", err)
}
}
log.Printf("Successfully upserted %d team advanced stats.", len(tas))
}
return nil
}