shoot date update service manual

This commit is contained in:
2026-09-10 01:16:59 -05:00
parent 384fc940bf
commit d7fde26d49
6 changed files with 262 additions and 91 deletions
+19
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@@ -0,0 +1,19 @@
# ==============================================================================
# NBA_Go Environment Configuration
# Target: Hetzner Coolify Server (178.105.149.129)
# ==============================================================================
# Database Credentials
DB_USER=postgres
DB_PASSWORD=postgrespassword
DB_NAME=appdb
DB_SSLMODE=disable
# HAProxy Ingress Endpoints (PostgreSQL 17 Replicated Cluster)
DB_WRITE_HOST=178.105.149.129
DB_WRITE_PORT=5437
DB_READ_HOST=178.105.149.129
DB_READ_PORT=5438
# Administrative Auth Token
ADMIN_SECRET=nba_super_secret_admin_token_2025
+2
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@@ -48,3 +48,5 @@ docs/digital_ocean/digitaal ocean llms.txt
.docs
NBA_Go
.env.old
+26 -5
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@@ -160,17 +160,38 @@ Services will be available at:
### Importing Data
The application has a dual-mode entry point. To run the initial data import (migrations + scraping):
The application has a dual-mode entry point. To run data imports (migrations + scraping):
#### 1. Local CLI Execution (Recommended for targeted imports)
```bash
# Export environment variables from .env
export $(grep -v '^#' .env | xargs)
# Run the import pipeline
go run . import-data
```
#### 2. Local Docker Stack
```bash
docker-compose -f docker-compose.local.yml run --rm db-init
```
This runs `main.go` with the `import-data` argument, which:
#### 3. Production / Coolify Deployment
```bash
docker compose --profile init run --rm db-init
```
1. Runs all GORM AutoMigrate operations
2. Scrapes Basketball Reference for player advanced stats, totals, game schedules, and box scores
3. Upserts all data into PostgreSQL
---
### Ingestion Pipeline & Scraping Architecture
The data import engine (`import.go` & `services/`) features a robust, resilient ingestion workflow designed to safely handle thousands of games:
- **20-Day Temporal Session Chunks**: Large date ranges (such as full seasons) are automatically partitioned into 20-day sliding windows (~80120 games per chunk).
- **Immediate Incremental Persistence**: Scraped data (`line_scores`, `player_game_basic_stats`, `player_game_adv_stats`, `team_game_basic_stats`, `team_game_adv_stats`) is immediately committed and upserted into PostgreSQL at the end of each chunk rather than held in memory until the end of the run.
- **Inter-Chunk Cool-Off Period**: Enforces a 20-second pause ($\pm 25\%$ jitter) between chunks to avoid rate limiting and IP blocks from upstream sources.
- **Smart Skip & Idempotent Resumption**: Automatically checks `WHERE game_id NOT IN (SELECT DISTINCT game_id FROM line_scores WHERE deleted_at IS NULL)` so completed games/chunks are instantly skipped.
- **Graceful Interrupt Handling (`Ctrl+C`)**: Captures `SIGINT`/`SIGTERM` via `context.Context`. If interrupted, in-flight scraped games in the active chunk are flushed to the database before cleanly exiting without data loss.
### Stopping
+3 -1
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@@ -1,8 +1,10 @@
# "import-data" disabled
services:
db-init:
build: .
command: ["/nba_go", "import-data"]
profiles:
- init
- import
networks:
- coolify-shared
# - api_network
+24 -15
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@@ -1,9 +1,13 @@
package main
import (
"context"
"errors"
"log"
"os"
"os/signal"
"syscall"
"time"
"fmt"
"github.com/nprasad2077/NBA_Go/services"
"github.com/nprasad2077/NBA_Go/utils"
@@ -12,7 +16,7 @@ import (
// importPlayerAdvanced fetches and stores advanced stats for seasons
func importPlayerAdvanced(db *gorm.DB) {
for season := 2001; season <= 2002; season++ {
for season := 2001; season <= 2001; season++ {
if err := services.FetchAndStorePlayerAdvancedScrapedStats(db, season, false); err != nil {
log.Printf("advanced import failed for %d: %v", season, err)
}
@@ -24,7 +28,7 @@ func importPlayerAdvanced(db *gorm.DB) {
// importPlayerAdvancedPlayoffs fetches and stores advanced stats for playoffs seasons
func importPlayerAdvancedPlayoffs(db *gorm.DB) {
for season := 2001; season <= 2002; season++ {
for season := 2001; season <= 2001; season++ {
if err := services.FetchAndStorePlayerAdvancedScrapedStats(db, season, true); err != nil {
log.Printf("advanced import failed for %d: %v", season, err)
}
@@ -36,7 +40,7 @@ func importPlayerAdvancedPlayoffs(db *gorm.DB) {
// importPlayerTotalsScrape fetches & stores scraped regular-season total stats
func importPlayerTotalsScrape(db *gorm.DB) {
for season := 2001; season <= 2002; season++ {
for season := 2001; season <= 2001; season++ {
if err := services.FetchAndStorePlayerTotalScrapedStats(db, season, false); err != nil {
log.Printf("scraped totals import failed for %d: %v", season, err)
}
@@ -48,7 +52,7 @@ func importPlayerTotalsScrape(db *gorm.DB) {
// importPlayerPlayoffsScrape fetches & stores scraped playoff total stats
func importPlayerTotalsPlayoffsScrape(db *gorm.DB) {
for season := 2001; season <= 2002; season++ {
for season := 2001; season <= 2001; season++ {
if err := services.FetchAndStorePlayerTotalScrapedStats(db, season, true); err != nil {
log.Printf("scraped playoffs import failed for %d: %v", season, err)
}
@@ -62,7 +66,7 @@ func importPlayerTotalsPlayoffsScrape(db *gorm.DB) {
func importGameSchedules(db *gorm.DB) {
months := []string{"october", "november", "december", "january", "february", "march", "april", "may", "june"}
for season := 2001; season <= 2002; season++ {
for season := 2001; season <= 2001; season++ {
log.Printf("--- Starting Game Schedule Import for Season: %d ---", season)
for _, month := range months {
if err := services.FetchAndStoreGameSchedule(db, season, month); err != nil {
@@ -77,18 +81,23 @@ func importGameSchedules(db *gorm.DB) {
}
// importBoxScores fetches and stores all box score data (line scores, player/team stats)
// for games within a recent date range.
// in safe 20-day session chunks with cool-off pauses and immediate database upserts.
func importBoxScores(db *gorm.DB) {
ctx, stop := signal.NotifyContext(context.Background(), os.Interrupt, syscall.SIGTERM)
defer stop()
from := time.Date(2000, time.October, 31, 0, 0, 0, 0, time.UTC)
to := time.Date(2001, time.June, 30, 23, 59, 59, 0, time.UTC)
dateRangeComment := fmt.Sprintf("--- Starting Box Score Data Import for games between %s and %s ---",
from.Format("January 2, 2006"),
to.Format("January 2, 2006"))
chunkDays := 20 // 20-day session chunks
coolOff := 20 * time.Second // 20s cool-off with jitter between chunks
skipExisting := true // Automatically skip games that already have line scores
log.Println(dateRangeComment)
if err := services.FetchAndStoreBoxScoreDataForDateRange(db, from, to); err != nil {
if err := services.FetchAndStoreBoxScoreDataChunked(ctx, db, from, to, chunkDays, coolOff, skipExisting); err != nil {
if errors.Is(err, context.Canceled) {
log.Println("👋 Box score import interrupted by user. Safe to resume anytime!")
return
}
log.Fatalf("Box score import failed: %v", err)
}
@@ -175,8 +184,8 @@ func importPlayerShotCharts(db *gorm.DB) {
// importMarkPlayoffGames marks games as playoff using the dedicated Basketball Reference playoff schedule.
func importMarkPlayoffGames(db *gorm.DB) {
for season := 2001; season <= 2002; season++ {
if err := services.FetchAndMarkPlayoffGames(db, season+1); err != nil {
for season := 2001; season <= 2001; season++ {
if err := services.FetchAndMarkPlayoffGames(db, season); err != nil {
log.Printf("playoff marking failed for %d: %v", season, err)
}
log.Printf("Playoff games marked for season: %d", season)
+187 -69
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@@ -1,6 +1,7 @@
package services
import (
"context"
"fmt"
"log"
"net/http"
@@ -43,53 +44,154 @@ func uncommentDoc(doc *goquery.Document) *goquery.Document {
return doc
}
// FetchAndStoreBoxScoreDataForDateRange fetches games and batch processes their box scores concurrently.
// FetchAndStoreBoxScoreDataForDateRange provides backward-compatibility by delegating
// to the chunked scraper with default 20-day chunks and 20s cool-off.
func FetchAndStoreBoxScoreDataForDateRange(db *gorm.DB, from, to time.Time) error {
var games []models.Game
if err := db.Where("date >= ? AND date < ?", from, to.Add(24*time.Hour)).Find(&games).Error; err != nil {
return fmt.Errorf("failed to query games from DB: %w", err)
return FetchAndStoreBoxScoreDataChunked(context.Background(), db, from, to, 20, 20*time.Second, true)
}
// FetchAndStoreBoxScoreDataChunked processes box scores in temporal chunks (e.g. 20 days)
// with immediate per-chunk database upserts, cool-off periods, and graceful interrupt handling.
func FetchAndStoreBoxScoreDataChunked(
ctx context.Context,
db *gorm.DB,
from, to time.Time,
chunkDays int,
coolOffBase time.Duration,
skipExisting bool,
) error {
if chunkDays <= 0 {
chunkDays = 20
}
if len(games) == 0 {
log.Println("No games found to process in the specified date range.")
return nil
}
log.Printf("Found %d games to process. Initializing concurrent scraping...", len(games))
chunkDuration := time.Duration(chunkDays) * 24 * time.Hour
totalDays := int(to.Sub(from).Hours()/24) + 1
// --- Concurrency Setup ---
log.Printf("🚀 Starting Chunked Box Score Import: %s to %s (%d total days, %d days/chunk)",
from.Format("2006-01-02"), to.Format("2006-01-02"), totalDays, chunkDays)
currentStart := from
chunkIndex := 1
totalGamesScraped := 0
for currentStart.Before(to) {
select {
case <-ctx.Done():
log.Println("🛑 Interrupt received. Halting further chunk processing.")
return ctx.Err()
default:
}
currentEnd := currentStart.Add(chunkDuration)
if currentEnd.After(to) {
currentEnd = to
}
log.Printf("\n📦 ========================================================")
log.Printf("📦 [Chunk %d] Window: %s to %s", chunkIndex, currentStart.Format("2006-01-02"), currentEnd.Format("2006-01-02"))
log.Printf("📦 ========================================================")
// 1. Query games for this chunk
var games []models.Game
query := db.Where("date >= ? AND date <= ?", currentStart, currentEnd.Add(24*time.Hour))
if skipExisting {
query = query.Where("game_id NOT IN (SELECT DISTINCT game_id FROM line_scores WHERE deleted_at IS NULL)")
}
if err := query.Order("date ASC").Find(&games).Error; err != nil {
return fmt.Errorf("failed to query games for chunk %d: %w", chunkIndex, err)
}
if len(games) == 0 {
log.Printf("⏩ [Chunk %d] All games in this window are already scraped or none found. Skipping.", chunkIndex)
currentStart = currentEnd.Add(24 * time.Hour)
chunkIndex++
continue
}
log.Printf("Found %d pending games to scrape in Chunk %d. Starting worker pool...", len(games), chunkIndex)
// 2. Concurrently scrape the chunk's games
results := processGamesWithWorkers(ctx, games)
// 3. IMMEDIATELY UPSERT chunk results to DB
if len(results) > 0 {
log.Printf("💾 Saving and upserting data for %d games from Chunk %d into PostgreSQL...", len(results), chunkIndex)
if err := persistScrapedResults(db, results); err != nil {
log.Printf("❌ Failed to upsert results for chunk %d: %v", chunkIndex, err)
return err
}
totalGamesScraped += len(results)
log.Printf("✅ [Chunk %d] Successfully saved %d games to database. (Total so far: %d)",
chunkIndex, len(results), totalGamesScraped)
}
// Check if interrupted during chunk processing
if ctx.Err() != nil {
log.Printf("🛑 Process interrupted! All data scraped up to Chunk %d was safely committed to DB.", chunkIndex)
return ctx.Err()
}
// 4. Cool-off pause between chunks
if currentEnd.Before(to) {
log.Printf("😴 Cool-off period: Pausing before Chunk %d...", chunkIndex+1)
utils.SleepWithJitter(coolOffBase)
}
currentStart = currentEnd.Add(24 * time.Hour)
chunkIndex++
}
log.Printf("\n🎉 All Box Score Chunks Finished! Successfully processed %d total games.", totalGamesScraped)
return nil
}
// processGamesWithWorkers runs the worker pool for a slice of games.
func processGamesWithWorkers(ctx context.Context, games []models.Game) []ScrapedResult {
jobs := make(chan models.Game, len(games))
results := make(chan ScrapedResult, len(games))
resultsChan := make(chan ScrapedResult, len(games))
var wg sync.WaitGroup
// Start worker goroutines
for w := 1; w <= numWorkers; w++ {
wg.Add(1)
go scrapeAndParseWorker(w, jobs, results, &wg)
go scrapeAndParseWorker(ctx, w, jobs, resultsChan, &wg)
}
// Send jobs to the workers
for _, game := range games {
jobs <- game
select {
case <-ctx.Done():
break
case jobs <- game:
}
}
close(jobs)
// Wait for all workers to finish
wg.Wait()
close(results)
close(resultsChan)
// --- Aggregation & Final Upsert ---
log.Println("All scraping complete. Aggregating results for final batch upsert...")
var validResults []ScrapedResult
for res := range resultsChan {
if res.Err != nil {
log.Printf("⚠️ Worker failed on game %s: %v", res.GameID, res.Err)
continue
}
validResults = append(validResults, res)
}
return validResults
}
// persistScrapedResults extracts and batch-upserts line scores, player stats, and team stats.
func persistScrapedResults(db *gorm.DB, results []ScrapedResult) error {
var allPlayerBasicStats []models.PlayerGameBasicStat
var allPlayerAdvStats []models.PlayerGameAdvStat
var allTeamBasicStats []models.TeamGameBasicStat
var allTeamAdvStats []models.TeamGameAdvStat
var allLineScores []models.LineScore
for res := range results {
if res.Err != nil {
log.Printf("A worker failed on game %s: %v", res.GameID, res.Err)
continue
}
for _, res := range results {
allPlayerBasicStats = append(allPlayerBasicStats, res.PlayerBasicStats...)
allPlayerAdvStats = append(allPlayerAdvStats, res.PlayerAdvStats...)
allTeamBasicStats = append(allTeamBasicStats, res.TeamBasicStats...)
@@ -97,7 +199,7 @@ func FetchAndStoreBoxScoreDataForDateRange(db *gorm.DB, from, to time.Time) erro
allLineScores = append(allLineScores, res.LineScores...)
}
// Upsert Line Scores first
// Upsert Line Scores
if len(allLineScores) > 0 {
if err := db.Clauses(clause.OnConflict{
Columns: []clause.Column{{Name: "game_id"}, {Name: "team"}},
@@ -105,77 +207,93 @@ func FetchAndStoreBoxScoreDataForDateRange(db *gorm.DB, from, to time.Time) erro
}).Create(&allLineScores).Error; err != nil {
return fmt.Errorf("failed to upsert line scores: %w", err)
}
log.Printf("Successfully upserted %d line scores.", len(allLineScores))
}
// Call the batch upsert function with the fully aggregated data
// Batch upsert Player and Team Stats
if err := batchUpsertAll(db, allPlayerBasicStats, allPlayerAdvStats, allTeamBasicStats, allTeamAdvStats); err != nil {
return fmt.Errorf("final batch upsert failed: %w", err)
return fmt.Errorf("batch upsert failed: %w", err)
}
log.Printf("Successfully upserted all box score data for %d games.", len(games))
return nil
}
// scrapeAndParseWorker is a worker goroutine that receives games, scrapes them, and sends back the result.
func scrapeAndParseWorker(id int, jobs <-chan models.Game, results chan<- ScrapedResult, wg *sync.WaitGroup) {
func scrapeAndParseWorker(ctx context.Context, id int, jobs <-chan models.Game, results chan<- ScrapedResult, wg *sync.WaitGroup) {
defer wg.Done()
// --- Stagger the start of each worker ---
// Calculate an offset based on the worker's ID to spread out the initial requests.
// We divide the base delay by the number of workers to get an even interval.
// Stagger worker start
if numWorkers > 1 {
staggerAmount := time.Duration(int64(baseDelay) / int64(numWorkers))
initialDelay := time.Duration(id-1) * staggerAmount
log.Printf("Worker %d: Staggering start with an initial delay of %v", id, initialDelay)
time.Sleep(initialDelay)
select {
case <-ctx.Done():
return
case <-time.After(initialDelay):
}
}
for game := range jobs {
log.Printf("🐝 Worker %d: Processing game %s", id, game.GameID)
fullURL := boxScoreURLBase + game.BoxScoreURL
for {
select {
case <-ctx.Done():
log.Printf("Worker %d: Interrupted, finishing up...", id)
return
case game, ok := <-jobs:
if !ok {
return
}
utils.SleepWithJitter(baseDelay)
time.Sleep(2500 * time.Millisecond)
log.Printf("🐝 Worker %d: Processing game %s", id, game.GameID)
fullURL := boxScoreURLBase + game.BoxScoreURL
req, err := http.NewRequest("GET", fullURL, nil)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to create request: %w", err)}
continue
}
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36")
resp, err := http.DefaultClient.Do(req)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("request failed: %w", err)}
continue
}
utils.SleepWithJitter(baseDelay)
time.Sleep(2500 * time.Millisecond)
if resp.StatusCode != http.StatusOK {
select {
case <-ctx.Done():
return
default:
}
req, err := http.NewRequestWithContext(ctx, "GET", fullURL, nil)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to create request: %w", err)}
continue
}
req.Header.Set("User-Agent", "Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/91.0.4472.124 Safari/537.36")
resp, err := http.DefaultClient.Do(req)
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("request failed: %w", err)}
continue
}
if resp.StatusCode != http.StatusOK {
resp.Body.Close()
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("received non-200 status code: %s", resp.Status)}
continue
}
doc, err := goquery.NewDocumentFromReader(resp.Body)
resp.Body.Close()
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("received non-200 status code: %s", resp.Status)}
continue
}
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to parse document: %w", err)}
continue
}
doc, err := goquery.NewDocumentFromReader(resp.Body)
resp.Body.Close()
if err != nil {
results <- ScrapedResult{GameID: game.GameID, Err: fmt.Errorf("failed to parse document: %w", err)}
continue
}
doc = uncommentDoc(doc)
doc = uncommentDoc(doc)
lineScores := parseLineScore(doc, game.GameID)
pbs, pas, tbs, tas := parseBoxScores(doc, game.GameID)
lineScores := parseLineScore(doc, game.GameID)
pbs, pas, tbs, tas := parseBoxScores(doc, game.GameID)
results <- ScrapedResult{
PlayerBasicStats: pbs,
PlayerAdvStats: pas,
TeamBasicStats: tbs,
TeamAdvStats: tas,
LineScores: lineScores,
GameID: game.GameID,
Err: nil,
results <- ScrapedResult{
PlayerBasicStats: pbs,
PlayerAdvStats: pas,
TeamBasicStats: tbs,
TeamAdvStats: tas,
LineScores: lineScores,
GameID: game.GameID,
Err: nil,
}
}
}
}